April 13, 2009

STARSHIPS

SUPERNOVA CONSORTIUM offers a wide collection of starship technologies. The Consortium can work with almost every material and uses many different technologies to supply it's demands. All the types of ships can be found here, from Cargo Holders and Space Stations to Star Destroyers and Colony ships.

CLASSIFICATION
Supernova Consortium follows the NSTA (Navisko Space Travel Authority) starship classification system. It's based on the ship's functions and size.

A ship's name is composed by the following structure:

Project Code + Number + Ship Kind + Ship Size

For example:
HA-01 Cascuda Class Cruiser

HA is the project - Hiolan Armada.
-01 is the Ship ID. Every Cascuda Class is an HA-01.
Cascuda Class is the kind of the ship. A ship can be in the same size category but have different functions and characteristics - that's a kind. In Capital ships, kinds are classes.
Cruiser is the ship size.

There are few exceptions for this rule, like Space Stations, non-military ships and Consortium's older models, like the Antigravity series.

KINDS & RANKS
Based on the Official Ships' Kinds in the NSTA classification system.
Ships can be classified in differente kinds according to their ranks and functions. There are a total of 4 ranks, each one with it's own kinds.

4th Rate (AKA Small Vessels)
Small vessels kinds are the main function's name.
i.e.: Transport Shuttle, Battle Corvette;
Sometimes, hiding the ship size may be needed for adequate language.
i.e.: Fighter (Fighter), Bomber (Fighter), Scoutship (Scout);
3rd Rate (AKA Frigates)
Frigates kinds are their function in civillian ships.
i.e.: Cargo Frigate, Transport Frigate;
And their design origin or people in military ships.
i.e.: Zealotyan Frigate, Naviskan Frigate;
2nd Rate (AKA Light Cruisers)
Light Cruisers kinds are names or words.
i.e.: Andorra Light Cruiser, Sierra Light Cruiser;
1st Rate (AKA Capital Ships)
Capital Ships have classes as their kinds. A Class defines it's characteristics, and it's a name.
i.e.: Cascuda Class Cruiser, Navarro Class Destroyer, Stardust Class Battleship;
Flagships' kinds are only proper names, and they hide the ship size.
i.e.: Catalyst (War Cruiser), Vortex (Dreadnought);

SHIP SIZES

This is the Official Ship's Size Classification according to our pattern - the NSTA system.

FIGHTER (3 - 15 meters)
Fighters are usually small ships with little autonomy and manned by 1 or 2 people. They are used as massive swarms in battles and system defense. They can assume various functions, like air superiority, bombers or missile boats.

SCOUT
(15 - 20 meters)

Scoutships are a little bigger than fighters and smaller than shuttles. They usually have exploration functions, since they are not very different from smaller ships but with a much higher autonomy.

SHUTTLE
(20 - 60 meters)

Shuttles have many functions. They are mostly used as support combat ships alongside the fighters, or small transportation vehicles. They can also be used as evacuation devices in capital ships, or even as simple colonization modules.

CORVETTE
(60 - 170 meters)

The larger Corvettes are the first ships to be designed as 3rd rate ships. A 3rd rate ship is like a "small capital ship". They are commonly used as line-defenders or incisive attackers, combining speed and firepower.

FRIGATE
(170 - 350 meters)

The Frigates are the first official 3rd rate ships. They are usually built as lesser combat vessels for the outer rings of a military fleet or other civillian purposes like colony transporters, small cargo ships and system supply lines.

LIGHT CRUISER
(350 - 680 meters)

The Light Cruisers are 2nd rate ships with an almost perfect combination of speed and power. Most of them are military vehicles, although there are many non-military uses for a light cruiser, from trading transports to moving embassies.

DESTROYER
(680 - 1,000 meters)

A Destroyer is always a heavily equipped ship, either military or civillian. They are the first category to be considered Capital Ships and are designed as first-line attackers or inner ring primary combat ships, like the pole on a spear. I'ts not very common to see a civillian destroyer, but they can be used as large cargo ships, interstellar transporters and colony ships. They can also be used as flagships in small operations.

CRUISER
(1,000 - 1,500 meters)

A Cruiser is a deadly weapon in war. They act as the core of the inner rings in any fleet, providing long-ranged support and extremely high firepower. Cruisers are usually equipped with their own fighters and even shuttles in hangar bays. They are commonly used as flagships in smaller fleets.

DREADNOUGHT
(1,500 - 3,000 meters)

Dreadnoughts are great ships that takes weeks or even months to be completed. They are very expensive, but holds enormous firepower and battle capacities. Any large fleet can count with at least five or six dreadnoughts that are sure to give a lot of trouble to their enemy. A civillian-purpose dreadnought is quite the rare sight. Dreadnoughts are the favorite capital ship to be used as flagship in large fleets.

BATTLESHIP
(3,000 - 8,000 meters)

The Battleships are the muscle of any large fleet and usually the flagship of any important or homeplanet fleet. Although they can be quite slow, their durability, battle capacities and firepower are enough to alone wipe entirely a small fleet or even change the tide of a massive battle. They usually never land again after they take off, and living inside a Battleship is like living in a well developed city.

WAR CRUISER
(8,000 - 12,800 meters)

War Cruisers are always built on space, since launching them into outer space would be extremely expensive and difficult. Thanks to that, they demand the construction of large stations called Assembly Bays, where they're built and receives maintenance. (Observation: Today, most ships are built on Assembly Bays to lower costs) War Cruisers are very rare, only the strongest empires can deploy them and in small quantities, that's why most times they are unique flagships.

STAR DESTROYER
(12,800+ meters)

A Star Destroyer is the overpower version of a War Cruiser. They are colossal ships that resembles flying large cities. Their moving capacities are awfully low if compared to smaller ships, but a Star Destroyer alone is enough to win a war against an average empire, and a good fleet with a Star Destroyer can win a war against any empire that doesn't have one too. It's not recommended to fight orbital battles with them - the falling of a Star Destroyer with fission generators can instantly wipe a quarter of a T3 planet.

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